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Submission to Infinite Learning Game Batch 6
Diversity Unites
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Devlog
[Week 6] Devlog - 12 Jun 2024
June 12, 2024
by
TeamMosaic
Diversity Unites - Main Menu Artwork We are proud to present our Main Menu Artwork that will be implemented in our game! - Figma Prototype Before we proceed into development, these are the prototype o...
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[Week 5] Devlog - 05 Jun 2024
June 08, 2024
by
TeamMosaic
Diversity Unites - Updated Gameplay UI Implementation We have implemented The health and cooldown bar last week, now we have added the Marble Counter, Timer, And Objective viewer. But for now we were...
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[Week 4] Devlog - 28 May 2024
May 29, 2024
by
TeamMosaic
Diversity Unites - Asset Management using TeamMosaic Drive Used GoogleDrive for Asset Management Purposes so file does not get scattered accross time and space. - Updated Better Character Lore We now...
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[Week 3] Devlog - 21 May 2024
May 29, 2024
by
TeamMosaic
Diversity Unites - Added Flowchart for better Understanding Game Navigation Flowchart Level Gameplay Flow - Dahlan Sprite Animation Updated Added attack (Punch and kick) animation for Dahlan - Punch 1...
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[Week 2] Devlog - 14 May 2024
May 23, 2024
by
TeamMosaic
Diversity Unites - Started using Trello as main Project Management tools - Storyboard for Cutscenes in Prologue Prologue Cutscene Concept - Updated Game References Tron : Identity cutscenes and dialog...
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[Week 1] Devlog - 07 May 2024
May 23, 2024
by
TeamMosaic
Diversity Unites Game Designer : - Game Design Document (Done) TeamMosaic - Diversity Unites GDD - Level Design (On Progress) Game Programmer: The mechanic details provided here are just an initial ex...
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